
- Audio editing jobs from home pro#
- Audio editing jobs from home software#
Spokane):īase salary is just one part of the overall compensation at EA. Washington (depending on location e.g.California (depending on location e.g.Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.ĮA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. The base salary ranges listed below are for the defined geographic market pay zones in these states.
Passion for Gaming: Enthusiasm for video games, with a deep understanding of audio's role in enhancing player immersion and experience. Team Collaboration: Excellent communication and teamwork skills, with the ability to effectively collaborate with diverse teams and adapt to changing project requirements. Problem-Solving: Strong analytical and problem-solving skills, with the ability to diagnose and resolve complex audio-related issues. Familiarity with scripting languages (Python, Lua, etc.) for automation and tool creation is a plus.
Programming Skills: Proficiency in C++ and experience with audio programming APIs (such as FMOD or Wwise). Unreal Engine 5: Proficiency in Unreal Engine 5's audio system, including working with audio components, audio graphs, sound cues, and Unreal's Blueprints visual scripting. Audio Expertise: Strong knowledge of audio processing, mixing, and playback systems, including interactive audio techniques, spatial audio, DSP algorithms, and Wwise integration. Provide technical support and troubleshooting assistance to the audio team as needed. Documentation and Support: Document audio systems, APIs, and tools, providing clear instructions and guidelines to facilitate collaboration and future development. Collaboration and Communication: Work closely with cross-functional teams, including programmers, audio designers, animators, and level designers, to ensure seamless integration of audio features and meet project goals and timelines. Audio Tools: Create and maintain tools, scripts, and plugins to streamline audio production workflows, including batch processing, sound banks, integration with Wwise. Performance Optimization: Profile and optimize audio systems to ensure efficient usage of system resources while maintaining high-quality audio playback and processing. Integration and Implementation: Collaborate with audio designers to integrate audio assets, implement sound effects, music, voiceovers, and interactive audio elements using Unreal Engine 5. Audio System Development: Design and develop advanced audio systems, tools, and pipelines that enhance the overall audio experience in the game. You will collaborate closely with audio designers, programmers, and other team members to ensure the highest quality audio integration and functionality. Audio editing jobs from home software#
As an Audio Software Developer, you will play a crucial role in designing, implementing, and optimizing audio systems and features to create an immersive and realistic gaming experience. Extreme attention to detail and great organizational skillsĪpplications must be submitted on our website at to be considered.Audio Software Developer to join Jedi team using Unreal Engine 5.
Audio editing jobs from home pro#
Proficiency with Reaper, Pro Tools, or a similar DAW.
Minimum 1-3 years experience working in video game sound design. Occasionally recording, editing, and processing dialogue.
Implementing sound in Wwise and other audio middleware as needed. Recording source material for your work & our internal libraries. Designing awesome sounds using Reaper, SoundMiner, and other tools. We’re currently working on a variety of awesome unannounced projects and place a strong value on work-life balance- your weekends and evenings will be your own. Though the focus will be designing sounds for games and interactive experiences, you may sometimes handle additional tasks such as mixing/engineering sessions and implementing your work in Wwise or similar tools. As a Sound Designer at Hexany Audio, your role will be highly creative and collaborative.